Augmented Reality and Virtual Reality Gear 2018 Market Segmentation,Application,Technology & Market Analysis Research Report to 2021

WiseGuyReports.Com Publish a New Market Research Report On –“ Augmented Reality and Virtual Reality Gear 2018 Market Segmentation,Application,Technology & Market Analysis Research Report to 2021”.

 

Description:-

The analysts forecast the global augmented reality and virtual reality gear market to grow at a CAGR of 37.45% during the period 2017-2021.

AR is a technology that diminishes the line between reality and computer-generated graphics. It enhances a user’s experience, in terms of what the user sees, hears, feels, and smells. VR creates an immersive computer-generated environment that is like the real word. VR technology uses computers to develop a simulated artificial environment. With VR, a user can be a part of the experience rather than just view the content on a screen.

Covered in this report 
The report covers the present scenario and the growth prospects of the global augmented reality and virtual reality gear market for 2017-2021. To calculate the market size, the report considers the unit shipment of each device is multiplied by the average selling price (ASP).

 

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The market is divided into the following segments based on geography: 
• Americas 
• APAC 
• EMEA

The report, Global Augmented Reality and Virtual Reality Gear Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors 
• DAQRI 
• Microsoft 
• Atheer 
• Meta 
• BAE Systems 
• Samsung Electronics 
• Oculus 
• HTC 
• Google 
• Sony 
• Razer 
• VisusVR 
• FOVE 
• Starbreeze

Market driver 
• Use of AR technology for effective advertising 
• For a full, detailed list, view our report

Market challenge 
• Lack of content 
• For a full, detailed list, view our report

Market trend 
• Growing developer interest in AR and VR apps 
• For a full, detailed list, view our report

Key questions answered in this report 
• What will the market size be in 2021 and what will the growth rate be? 
• What are the key market trends? 
• What is driving this market? 
• What are the challenges to market growth? 
• Who are the key vendors in this market space? 
• What are the market opportunities and threats faced by the key vendors? 
• What are the strengths and weaknesses of the key vendors?

 

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Table Of Contents – Major Key Points

PART 01: Executive summary

PART 02: Scope of the report

  • Market overview
  • Definitions
  • Base year and forecast period
  • Market size calculation
  • Market segmentation by product
  • End-user segments
  • Geographical segmentation
  • Vendor segmentation
  • Common currency conversion rates
  • Vendor offerings

PART 03: Market research methodology

  • Research methodology
  • Economic indicators

PART 04: Introduction

  • Key market highlights

PART 05: Market landscape

  • Market overview

PART 06: Technology life cycle

PART 07: Market landscape

  • Market size and forecast
  • Five forces analysis

PART 08: Market segmentation by technology

  • AR
  • VR

PART 09: Market segmentation by product

  • Global AR and VR gear market by smart glasses
  • Global AR and VR gear market by HMDs
  • Global AR and VR gear market by VR cardboards
  • Global AR and VR gear market by VR headsets

PART 10: Market segmentation by end-user

  • Market overview
  • Global AR and VR gear market by consumers
  • Global AR and VR gear market by enterprises
  • Global AR and VR gear market by military and defense

PART 11: Geographical segmentation

  • Global AR and VR gear market by geography
  • AR and VR gear market in Americas
  • AR and VR gear market in EMEA
  • AR and VR gear market in APAC

PART 12: Market drivers

  • Improving optical design
  • AR and VR gear integrated with head and eye movement trackers
  • Use of AR technology for effective advertising
  • Increasing number of vendors in AR and VR gear market
  • Large-scale workforce automation

Continued……

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